Two years later, Darkest Dungeon is completely different for the better

Enlarge / The deeper you go, the more alien the Endless Harvest becomes. (credit: Red Hook Games)

Darkest Dungeon’s newest DLC isn’t quite like anything else in the game prior. The expansion, called “The Color of Madness,” is a clear homage to an H.P. Lovecraft story—“The Colour Out of Space”—in a game already full of such homages. But it also incorporates a whole new style of endless mission into Darkest Dungeon’s grueling grind.

Also, there are aliens.

Like the story on which it’s based, “The Color of Madness” starts with a comet crash landing into a farmstead. The impact spreads strange, slimy crystals across the surrounding land and its inhabitants, morphing them into a new enemy faction called Husks. Husks aren’t particularly tough but make up for their weakness with numbers. “The Color of Madness” mostly plays out as an endless, wave-based horde mode, granting better rewards the longer a single team survives the thronging masses. And if your team dies? It’ll just be temporarily lost in time and space, keeping its items and progress without that pesky perma-death.

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Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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