No, not that Vulcan (note, that’s spelled with a “c”). This one. Vulkan—the open, cross-platform GPU API from the Khronos Group, the industry body that also develops OpenGL—is available on Windows, Linux, Android, the Nintendo Switch, and cloud systems, but it has one sizeable gap: none of Apple’s platforms support it. macOS has old, and […]
Tag: Vulkan
Vulkan graphics will enable faster games and apps on Apple platforms
The Khronos Group, a consortium of hardware and software companies, has announced that the Vulkan graphics technology has been ported to Apple’s platforms, allowing games and apps to run at faster performance levels on Macs and iOS devices. That’s a small victory for open platforms, and it should make a lot of Apple consumers happy. […]
