I have seen Artifact, Valve’s upcoming digital card game. It is not just a Hearthstone clone. It’s actually a much more complicated experience that also offers players more freedom. Valve president Gabe Newell also explained to members of the press and myself that Artifact will not be a free-to-play game. It will also take advantage […]
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Valve’s review-bomb fix won’t fix review bombing
The customer review is a relatively young form of criticism, but consumers have already unlocked some of its creative power with memorable and hilarious Amazon reviews. Of course, the internet has turned these into weapons against creators they don’t like or are upset with. The practice is so common among gaming fans that it has […]
This Steam Controller analysis may make you rethink Valve’s PC gamepad
When I reviewed the Steam Controller, I called it a “weird mutant with potential.” I still think it’s weird, but I had lost faith in the potential part … until I saw a lengthy documentary about the device on YouTube. In a two-part hour-long video, Steam Controller defender and YouTube creator James Minicki talks about […]
Report: Valve’s former augmented reality system is no more
CastAR’s first prototype. Subsequent revisions brought the glasses’ size down and fidelity up, so that its mounted projectors would better convey the feeling that virtual objects appeared on a mat (also known as “augmented reality” or “mixed reality”). However, the project’s future is now in doubt. (credit: CastAR) The future of CastAR, an ambitious augmented […]
One of main Valve’s mainstay writers, Chet Faliszek, is leaving after 12 years
Chet Faliszek, one of Valve’s longest-tenured employees and the writer for such hit games as Portal, Left 4 Dead and the first two Half-Life 2 episodes, has announced he’s leaving the developer. After a 12-year stint at the company, he said he was looking to “change things up.” Although in more recent years Faliszek has […]
“…two months before we shipped Half-Life 1, we lost the whole history; our VSS exploded”, Valve’s
“…two months before we shipped Half-Life 1, we lost the whole history; our VSS exploded”, Valve’s Erik Johnson told Gamasutra last week. “And so we had to put that all together off people’s machines. So yeah, we don’t have the history going back to the very start. We have the snapshot from that month.” Kotaku