The RetroBeat: Donkey Kong ’94 for the Game Boy is Nintendo’s forgotten masterpiece

Mario has starred in more classics than any other game character, but one of his best games doesn’t get the attention it deserves. In 1994, Nintendo released the Super Game Boy, a cartridge for the Super Nintendo that let you play Game Boy games on your TV. It would even add colors to some games. […]

The RetroBeat: Final Fantasy’s 16-bit classics need definitive editions

Final Fantasy is one of my favorite game series, and its 16-bit era might be its best. You have the groundbreaking Final Fantasy IV, the systems-based Final Fantasy V, and the epic Final Fantasy VI. But if you want to play these games today, you have to make compromises. Final Fantasy IV and Final Fantasy […]

The RetroBeat: For the love of Rocket Knight

When talking about the best platformers of the 16-bit era, you probably hear the same names over and over again: Sonic the Hedgehog, Yoshi’s Island, Donkey Kong Country, and more. But Rocket Knight should stand with them. This series of 2D side-scrollers was Konami’s attempt at getting into the whole mascot gaming franchise thing Sonic…Read […]

The RetroBeat: A new N64 cartridge? 40 Winks wakes up after a long slumber

You’ve probably never heard of 40 Winks before. It’s an unremarkable 3D platformer that came out for the PlayStation in 1999. It’s also about to become a new game for the Nintendo 64. In fact, 40 Winks will be the console’s first new title since Nintendo discontinued the system in 2003. GT Interactive always intended […]

The RetroBeat: Shadow of the Colossus sets a new standard for classic game remakes

Most remakes are unnecessary. As a fan of retro gaming, I believe that you can often the best experience playing the original. And unlike some, I don’t think that aging graphics make a classic less enjoyable. So I was a bit skeptical of Shadow of the Colossus’s recent remake on PlayStation 4. The original on […]