If you read Ars Technica (or simply play online games regularly), you’re probably accustomed to game makers shutting down online gameplay servers at will, often with little-to-no notice. When it comes to the impending server shutdown for early PS3 release Warhawk, though, Sony seems to have actually broken its own long-standing promise regarding the timing of such a move.
Warhawk was one of Sony’s first experiments in online console gaming, releasing in August of 2007, just months after the launch of the PlayStation 3 and PlayStation Network. Over 11 years later, a handful of players still seem to be enjoying the online-only dogfight simulation, thanks in part to the game’s inclusion in Sony’s PlayStation Now streaming service. One player who talked to Ars described the active player base as running anywhere from several hundred to a couple thousand-strong, and nearly 400 people are still subscribed the Warhawk subreddit as of this writing.
On September 25, though, those remaining Warhawk players noticed a new message had appeared on the PlayStation Store page for the game. It warned: