Welcome to Ars Cardboard, our weekend look at tabletop games! Check out our complete board gaming coverage at cardboard.arstechnica.com.
Gloomhaven, the new cooperative, campaign-driven dungeon crawl board game from designer Isaac Childres, is big. Really big.
The game’s campaign—which is composed of a possible 95 different dungeons—will easily take you 100 hours to complete. Riffling through the game’s box for the first time, I couldn’t stop laughing at the absurd bounty of it all. Eighteen oversized punchboards holding hundreds of tokens greet you as you start diving through the contents; beneath them are thousands of cards belonging to dozens of decks, seventeen miniatures (each held in their own little box), various wooden pieces, and an enticing array of sealed boxes, envelopes, and books.

