Virtual sheep for virtual wood? Hands-on with Catan VR

Enlarge / Welcome to the hunting lodge… (credit: Asmodee Digital)

Welcome to Ars Cardboard, our weekend look at tabletop games! Check out our complete board gaming coverage at cardboard.arstechnica.com.

I admit to a fair amount of skepticism when it comes to most virtual reality applications; I remember hearing how VR was the Next Big Thing back when I was in graduate school—and that was 20 years ago. Even if the technology was further along than it is now, a VR application needs to benefit substantially from a port to the VR setting and the additional features (especially the 360-degree perspective) this allows.

Boardgames do not appear, at first glance, to meet that criterion. If the play’s the thing, then why would it be better to play something in a virtual cabin than through a regular app or at my kitchen table? (I have a good table.)

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Ars Technica

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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