This Week In The Business: Switches Get Riches

STAT | 1.5 million – The Nintendo Switch global installed base after one week, according to Superdata. The firm also believes 89% of Switch owners purchased The Legend of Zelda: Breath of the Wild to go with the system.

STAT | 16 million – Nintendo’s planned production of Switch consoles for its next fiscal year, doubled from the 8 million it had planned on prior to the system’s March 3 launch.

STAT | No. 1 – Tom Clancy’s Ghost Recon: Wildlands is the top-selling physical game launch in the UK so far this year, beating out well regarded titles like Horizon: Zero Dawn, Resident Evil 7, For Honor, and The Legend of Zelda: Breath of the Wild.

STAT | 2.6 million – The worldwide sales of late February release Horizon: Zero Dawn, both on-disc and through digital distribution.

QUOTE | “Where we’ve had our best success in recent years is blending classic Japanese game design with a more Western aesthetic. It’s about very much continuing this with future products.” – Capcom Europe’s new COO Stuart Turner lays out the publisher’s global strategy.

QUOTE | “Facebook’s not a media company. So there may be a day where Facebook says we’re going to head towards our core competency.” – Oculus head of content Jason Rubin understands that if VR takes off like Facebook wants it to, Oculus could be expendable.

QUOTE | “There’s so much that we don’t know. I don’t presume to even guess what long-form VR games are going to be like in two years’ time.” – Ubisoft’s Chris Early believes in a future for VR AAA games, even if he can’t picture it quite yet.

STAT | $ 42.5 million – The amount paid by Zynga for four Solitaire mobile apps from two-man development studio Harpan.

QUOTE | “We look at the success of League, and DOTA, and Overwatch, and instead of us saying, ‘Oh no,’ we say that’s the most encouraging news we’ve ever heard.” – Epic worldwide creative director Donald Mustard says the company’s Paragon has been doing fantastic, even if its success is overshadowed by larger titles.

QUOTE | “You see the massive success that World of Warcraft brings and you want to replicate that. You want a piece of that pie. What they should be doing is making a new pie and owning that pie.” – Original WoW developer Jeremy Wood explains why his new outfit Frostkeep Studios is taking a new approach to the survival genre</a> currently led by Ark: Survival Evolved.

QUOTE | “If your game is a labor of love, that’s great – but it needs to have a potential audience. And, no, quoting headline Steam Spy figures for similar games is not enough – if you are getting specific with figures, make sure you know the context.” – Curve publishing director Simon Byron offers developers a bit of advice for pitching to publishers.


Kotaku

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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