So here’s where the team is at with the control board for their miniature pinball machine: Felix has put together a prototype board with the Arduino and Teensy microcontrollers, which will control the solenoids and take input from bumpers, buttons and other mechanisms that Ben is designing. Ben had to reprint the disc for the […]
Tag: pinball
Ben Heck’s mini pinball: Pop bumpers and targets
The team is making progress with the miniature pinball machine. Felix designed the printed circuit board for the electronics control of the game using a Teensy and an Arduino. The layout of the board will be mounted toward the back of the device and will handle the light and switch drivers. These microcontrollers won’t do […]
Ben Heck’s mini pinball: Simulating gameplay
Ben and Felix meet with Terry from Mathworks to find out how they can use Matlab and Simulink to create a simulation of the miniature pinball table and teensy microcontroller. Terry explains how Simulink, and hardware running a real-time OS, can mimic the experience of an embedded hardware system. Throw in an accurate 3D model […]
Ben Heck’s mini pinball game: States and sound effects
In this episode, Ben and team use Arduino and the Teensy 3.6 to create the game logic and sound for their miniature Pinball machine. Using the C++ Programming language, Ben takes Felix’s C code and makes it suitable for embedded microcontroller hardware with a logic state machine. This virtualized state machine monitors what’s happening with […]