Visual Out Is A Metroidvania Adventure Through A Dying, Glitchy Computer

In recently released metroidvania Visual Out, an adventure awaits within the files and code of an rotting mainframe. As a rogue program, you descend deep into the operating system of this collapsing cyberspace environment, a CRT glitch-scape where bending the environment to your will is your means of uncovering the secrets of the computer and […]

Mortal Manor Is A Metroidvania Of Science Gone Bad

A scientist has up and made a ton of monsters AND a fog that is steadily consuming the world, yet somehow doesn’t seem to see any problems with this. That’s where our long-haired, poorly-equipped hero comes in, one who players will guide while exploring the countryside and the scientist’s hideout and arm with the items […]

Face The Meaty Megabeast In Rogueish Metroidvania A Robot Named Fight

You’re a lone robot, trying to save earth by vanquishing an “unstoppable plague of meat,” sent by the ominously-named Megabeast. That sounds a lot like the plot of some old-school, mid-eighties action game. And indeed, A Robot Named Fight mostly reminds me of old shareware titles with its big sprites and its neat pixels, silly […]

Save With The World With Big Guns And Heroic Rebels In Metroidvania Omega Strike

Saving the world is never an simple task, but Woblyware’s Omega Strike makes it look easy. In this run-n-gun metroidvania, all you need is excellent agility, precise timing, a whole arsenal of weapon upgrades, and a crew of rebel heroes with a suite of special abilities. Against an army of robots, soldiers, and oversized tanks […]

Demon Peak – A Pretty Pixel Art Metroidvania Of Massive Monsters

Demon Peak doesn’t have a whole lot to say about itself on its store page. It’s a sidescrolling Metroidvania with an emphasis on close-quarters combat and speed, and one where you fight some wonderfully detailed, colossal monsters that all hit like trucks. Also, you have fabulous hair. Honestly, the monster designs alone are likely enough […]

Indie Metroid-vania in Sundered

SPONSORED: Presented by Intel You might be surprised just how many executives at indie game companies—and game developers in general—started their projects without a clear, concise, considered plan of design and execution, or expectation of success. It’s a signature part of the beauty that is the passion of the game developer. You start it because […]