Everyday Curation – Using Ordinary Tools To Promote 1000 Game Developers

Making games is a daunting process. Releasing them even more so. Managing to survive both of those things, only to be met with indifference and silence, can be crushing. This happens all the time in this industry, though. Games, large and small, are met with no fanfare when they release, finding small audiences and few […]

New England Fishery Drama, Self-Care, and the Curation Nation: Recommended Reading

Here at Flavorwire, we pride ourselves on not only writing excellent content, but also keeping an eye on other great writing from around the web. This may be a predominantly arts/culture-centric website, but given the immediate gravity of U.S. politics, we’ve been focusing this outward-looking post on indispensable political writing, as well as the occasional […]