Overwatch 2.06 LIVE with patch notes description following Season 4 news

The Overwatch 2.06 update started appearing for users on the PS4 following the launch of Season 4, which some may have noticed came with a few extra surprises.

Season 4 kicked off shortly after a new server browser patch was released, this was launched on all platforms and aims to provide users more options when it comes to customising a brawl.

The new browser option makes it possible for fans adjust settings on various maps, modes, and heroes to create your own tailor-made match. 

However, it also came with a few bugs that affected fans on the PS4 platform. This included a problem with the Capture the Rooster mode, which was fixed with the 2.06 update.

Blizzard’s Bill Warnecke gave a quick Overwatch patch notes summary, writing on the game forums: “Hey folks, shortly after the Server Browser patch went live yesterday, we discovered a critical bug which resulted in players becoming invisible in the Capture the Rooster arcade game mode. 

“As a temporary measure we disabled this option in the arcade and started working on a fix for the bug.

“Due to the specific nature of this bug we were able to do a very fast patch fix which should be live now. Within the hour we’ll enable the Capture the Rooster card again.”

He also had a bit of advice for those confused by seeing a huge download on their console from Blizzard, adding: “For people seeing the 16G~ patch size, I believe this is due to how patching works on the PlayStation 4. 

“While your system is obtaining the patch information and determining how to apply it you’ll see a large size. After some amount of time the patch size should adjust to around 150M.”

There have already been certain differences noticed between the new browser options on the PS4, to the Xbox One and PC.

Game director Jeff Kaplan revealed that PS4 players were currently missing the option of naming their Custom Games, due to a Sony policy agreement.

“We will add the ability for you to name your Custom Game on PS4. There is just some additional work we need to do in order to be compliant with Playstation’s user generated content naming policy,” Kaplan confirmed.

“We’re sorry that you cannot name games like the other platforms can right now but you will be able to do so in the near future.”

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Daily Express :: Entertainment Feed

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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