I’m still worried about Diablo IV’s cosmetic-only microtransactions

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A couple of weeks ago, Blizzard published a long-awaited update about its upcoming action role-playing game Diablo IV. The post shared some new information about how seasons will work and explained how the company plans to shake up the metagame by continuously releasing new content.

But after the contentious release of Diablo Immortal, a game packed to the gills with power-bestowing microtransactions, there was only one question on fans’ minds: How, exactly, would Diablo IV be monetized? These days, that’s not a strange question to ask about a full-priced title like Diablo IV.

There’s good news, but I’m still worried about some of the game’s proposed systems.

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Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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