Anthropomorphic Animals And Moody Noir Collide In Detective Adventure Backbone

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Animal adventures have been a staple across fiction, from the recent Tooth & Tail, or Fables, or Redwall. But rather than war or urban fantasy or a medieval setting, Backbone places its trenchcoat-wearing animals on neon-lit pixel-art streets and within atmospheric detective noir.

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Inspired by the atmosphere of works like Blade Runner and The Big Sleep, you’re a raccoon detective on the streets of a dystopian Vancouver, solving mysteries in a world built from the the remains of a past civilization. In true gumshoe fashion, exploring the dark city, gathering evidence and interrogating witnesses lets you progress through a mature narrative that plans to touch on themes of prejudice and discrimination; you’ll also be solving puzzles and even engaging in cautious sneaking around city denizens who can literally sniff you out. (Given the animal-themes lens, smell-based mechanics will play a prominent role.)

Backbone is currently in early development, with a first trailer slated to release next month. You can learn more about the game, its progress, and developer Eggnut through their site, Twitter, and Facebook page.

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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