PUBG vs. Fortnite: A game-genre copycat face-off heats up

Enlarge / Fortnite’s new Battle Royale mode includes this explosive splash screen. (credit: Epic Games)

It’s inevitable: every time a wildly successful video game comes along, imitators quickly follow in its footsteps. The tradition began with Pong and Pac-Man clones, and that practice has continued on PCs, consoles, and smartphones ever since. “Homages” at best and “blatant ripoffs” at worst have always been a part of the game industry.

I couldn’t help but think of this after my first thrilling time playing PlayerUnknown’s Battlegrounds in May of this year. You may have heard about this PC game: it’s a somewhat familiar-looking military shooter, albeit with clever rules that gradually force dozens of players to a giant island’s random “center” point. The result feels like a video game version of the Japanese film Battle Royale. The “early access” game is also setting records for concurrent player counts on Steam—which is particularly wild considering it costs $ 39.99, as opposed to popular free-to-play games like Dota 2.

Before the player counts climbed sky-high, however, I had already predicted a very PUBG future. “How long until other games rip this off?” I said to my online team via voice chat, shortly after I was sniped while foolishly running across one of PUBG‘s open fields.

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Ars Technica

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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