Valve lets us loose in its new offices, unlocks the doors to a rare merch room

BELLEVUE, Washington—We’ve visited Valve Software’s Seattle-area headquarters in the past, but this week’s gameplay reveal for a new release was met with something else: a chance to check out the company’s biggest-ever office upgrade. I took my camera on this office visit expecting to maybe see a big new mural or a couple of new things, but instead, I wound up with a memory card full of stuff I hadn’t seen in my previous visits, thanks to an office swap roughly six months ago.

So, what does it look like at Valve’s new digs—at least, in the spaces I was allowed to take photos? I’ve broken the answer down in four galleries. The first is a general overview of the space, with a focus on game-related art. In addition to the usual Half-Life, Team Fortress, and Dota 2-themed paintings and sculptures, I also caught some weird stuff, like a lovely tiled mural in the company’s cafeteria and a ridiculous rug that portrays TF2 character Saxton Hale facing off against a bear. (I also, er, asked to hold the Dota 2 Aegis, and Valve obliged my silly request.)

Sam Machkovech

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Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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