Xbox One X vs PS4 Pro: Sony scores SHOCK victory over Microsoft in power stakes

Sony’s Pro has scored a surprising victory over the  X.

Despite the Xbox One X boasting higher specs and more power, the PS4 Pro version of Redout performs better.

Eurogamer’s Digital Foundry tested the Xbox One X Enhanced version of Redout and found that it underperforms on Microsoft’s console.

Not only does the PS4 Pro version have “the edge visually”, but it also hits 60 frames-per-second more consistently.

“The bottom line is that Redout on PS4 Pro has the edge visually and makes a much better fist of hitting its 60fps target frame-rate, with Xbox One X falling short of the target in both regards,” the post reads.

The piece states that Redout is the only Xbox One X game that has no real advantage over the PS4 Pro.

“We’ve seen games on the new Microsoft system effortlessly outperform the Pro, or deliver a range of resolution improvements with no impact to frame-rate,” the post continues.

“We’ve even seen titles that match performance, while massively increasing pixel counts and adding visual features. On the flipside, we’ve seen X titles that push resolution so hard, that performance can take a hit compared to the Pro version.

“However, Redout is the first X-enhanced title we’ve seen that pares back the visual feature-set compared to Pro, while offering no resolution advantage – and actually delivers worse performance.”

Hopefully the development team will introduce a new update that further improves the Xbox One X port.

One game that does look good on Xbox One X is The Witcher 3, which recently joined the Enhanced list.

Xbox One X owners can download a new  that improves performance and adds 4K support.

And according to CD Projekt’s Jakub Kutrzuba, the Xbox One X version is comparable to a high-end PC, but with one big advantage.

Speaking exclusively to Express Online, Kutrzuba points out that the Xbox One X Enhanced version has HDR support, while the PC edition doesn’t.

Asked how the Xbox One X version compares to a high-end PC, Kutrzuba said: “Rendering-wise, it’s mostly the same – high resolution textures, the resolution itself, etc.

“On high-end PCs, there are different draw distances or additional features like NVIDIA HairWorks, but – on the flip side – the PC version does not support HDR.”

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Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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