Sony’s PS4 Pro has scored a surprising victory over the Xbox One X.
Despite the Xbox One X boasting higher specs and more power, the PS4 Pro version of Redout performs better.
Eurogamer’s Digital Foundry tested the Xbox One X Enhanced version of Redout and found that it underperforms on Microsoft’s console.
Not only does the PS4 Pro version have “the edge visually”, but it also hits 60 frames-per-second more consistently.
“The bottom line is that Redout on PS4 Pro has the edge visually and makes a much better fist of hitting its 60fps target frame-rate, with Xbox One X falling short of the target in both regards,” the post reads.
The piece states that Redout is the only Xbox One X game that has no real advantage over the PS4 Pro.
“We’ve seen games on the new Microsoft system effortlessly outperform the Pro, or deliver a range of resolution improvements with no impact to frame-rate,” the post continues.
“We’ve even seen titles that match performance, while massively increasing pixel counts and adding visual features. On the flipside, we’ve seen X titles that push resolution so hard, that performance can take a hit compared to the Pro version.
“However, Redout is the first X-enhanced title we’ve seen that pares back the visual feature-set compared to Pro, while offering no resolution advantage – and actually delivers worse performance.”
Hopefully the development team will introduce a new update that further improves the Xbox One X port.
One game that does look good on Xbox One X is The Witcher 3, which recently joined the Enhanced list.
Xbox One X owners can download a new Witcher 3 update that improves performance and adds 4K support.
And according to CD Projekt’s Jakub Kutrzuba, the Xbox One X version is comparable to a high-end PC, but with one big advantage.
Speaking exclusively to Express Online, Kutrzuba points out that the Xbox One X Enhanced version has HDR support, while the PC edition doesn’t.
Asked how the Xbox One X version compares to a high-end PC, Kutrzuba said: “Rendering-wise, it’s mostly the same – high resolution textures, the resolution itself, etc.
“On high-end PCs, there are different draw distances or additional features like NVIDIA HairWorks, but – on the flip side – the PC version does not support HDR.”