Warhammer: Vermintide 2 has now been confirmed for Xbox One and PS4.
The announcement was made today by Martin Wahlund, boss of developer Fatshark.
“Although speculations have been correct all along, today we are happy to start talking more console specifics as the Xbox One and Playstation versions has been confirmed,” he told fans.
However, while there are now three platforms confirmed, nothing has been mentioned of a Nintendo Switch games version, at this time.
Vermintide 2 is coming to PC first in 2018, with PS4 and Xbox One versions expected to follow after.
The PC platform will see the co-op title arrive during Q1 2018, with pre-orders currently available.
It’s also been confirmed that Vermintide 2 will be getting a beta on both PS4 and Xbox One, with sign ups currently available on the official website.
“The time has arrived to revisit the fierce first-person co-op slaughter-fest featuring visceral and ground breaking melee action, set in the apocalyptic End Times of the war-ravaged Warhammer Fantasy Battles world,” Fatshark teases.
“Our 5 heroes have returned to take on an even greater threat – the combined forces of a malevolent and destructive Chaos army and the swarming Skaven horde.
“Prepare to be challenged like never before as you and your team desperately try to survive the never-ending onslaught. Choose between 15 different careers, climb the talent trees, customize your arsenal to fit your unique play style, fight your way through a myriad of stunning levels, and challenge yourself in our new Heroic Deeds System.
“The only thing standing between utter defeat and victory is you and your allies. If you fall – so will the Empire.”
Here’s a closer look at some of the new enemies coming to the game in the first-person sequel:
Warpfire Thrower
The Warpfire Thrower is whispered of in many quarters – chiefly for the horrors it has wrought in the cramped confines of dwarfen holds.
Though little more than a vat of unstable warp-fuel and an ignition source, it is a weapon to be feared, as many charred skeletons would perhaps attest, could they speak of it. With the smouldering projector aimed, the simple flip of a switch births roiling clouds of warpfire that scours all from the gunner’s path.
Poison Wind Globadier
Tattered robes and ramshackle gas masks grant Poison Wind Globadiers a sinister silhouette. This is a harbinger well-deserved, as are the rasp of rotting lungs and the acrid stench of warp-gas that sours the air about them. Each of a globadier’s gas spheres swirls with tendrils of a lurid, poisonous gas. Upon impact, the globe shatters, releasing a cloud of toxic fumes that eats away at flesh and armour alike. Those caught within the cloud approach their last, panicked moments. Eyes weeping and lungs burning, they must fight their way clear before the poison takes hold.
Ratling Gunner
The Ratling Gun is a six-barreled monstrosity of unparalleled fire-rate, powered by warp steam and operated with a hand crank. This fearsome weapon is normally operated by a Clan Skryre weapons team, but lighter, experimental versions have been sighted in the Reikland. These variants require only a single ratman to act as crew, with little apparent trade-off.
Encumbered by the unwieldiness of his weapon, the Ratling Gunner is far from quick on his feet, but once he cranks up his weapon a torrent of warpstone hail is unleashed. Such gunners are known for their single-mindedness. Having chosen a target, they track it continually, firing relentlessly until either the weapon jams, needs to reload, or the victim lies shredded beyond recognition. It is therefore not unknown for many skaven to perish in a Ratling Gun’s volley, torn apart as their comrade’s fire tracks towards its target.