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Tencent gets exclusive rights to operate PlayerUnknown’s Battlegrounds in China


It’s just like everyone always says in PlayerUnknown’s Battlegrounds: China No. 1. Internet megacorp Tencent has revealed that it will have the exclusive rights to PlayerUnknown’s Battlegrounds in its home market of China. It will run the servers, and it will focus on complying with (or bypassing) tough regulations. Tencent is also promising to deal with cheaters, which is a growing problem for PlayerUnknown’s Battlegrounds, especially in Asia.

This comes after rumors claimed the Chinese government was making an attempt to ban PUBG due to its violent anti-socialist content, but as I reported here, that was never a real concern. Battlegrounds is one of the most popular games in the world, but it is especially popular in China, which is the world’s largest gaming market. That has led to the game taking over the sales and concurrent-player charts on the PC-gaming service Steam.

I’ve reached out to Bluehole, Tencent, and The PUBG Corp for what this means for the future of the game. I’ll update this post with any new information. Of particular interest is whether the current players on Steam will have to purchase the game again when they shift to Tencent’s WeGame platform.

The good news here for everyone else is that this could put a serious dent in PUBG’s cheating problem. While players would encounter impossible fast and accurate opponents on all of the global servers, a significant number of those cheaters originated in China. Perhaps this will silo the problem and enable Tencent to deal with it on its own.

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VentureBeat

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