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Nintendo’s promised cloud saves on Switch won’t work for every game

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Enlarge / A few Nintendo Switch games’ save files will be stuck on your console even if you pay for cloud-save support, as per Nintendo’s latest confirmations. (credit: Aurich Lawson)

The first paid online service for Nintendo Switch, simply named Nintendo Switch Online, is set to arrive at some point later this month, and we’re still waiting on a few key details. One surprise about the service emerged on Friday via Nintendo’s official site, and it’s not a great one: there will be limits to the service’s promised cloud-save support.

Nintendo Switch Online’s $ 20/year cost includes a promise to “save your data online for easy access”—which, for the uninitiated, will be the only way to back up your Switch games’ save data when it launches. Currently, should your Nintendo Switch be lost, stolen, or damaged, your progress in games like Zelda: Breath of the Wild and Elder Scrolls V: Skyrim is toast, as you can neither move save data from one console to another nor personally back it up to a hard drive.

An eagle-eyed member of the ResetERA gaming community noticed on Friday that Splatoon 2‘s newest listing at Nintendo’s official site, for its upcoming “starter pack” version, includes a new piece of warning text: “This game does not support Save Data Cloud backup.” It’s unclear exactly when this text was posted, but a quick Internet search for that exact phrase, limited solely to the nintendo.com domain, brings up the same warning for the following current and upcoming Switch games:

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