Bethesda has been holding special Fallout 76 stress tests ahead of the beta release.
Pre-Order players can sign up to these server launches if selected to participate, via the Xbox Insider Hub, giving them access to the game.
It’s unclear if Bethesda will run another stress test before the beta launch, although plenty has been revealed about early versions of the game already.
Digital Foundry has shared a lot of information on the graphical side of things and how one of the pre-builds of Fallout 76 shapes up.
Based on what was provided to DF, this early version of Fallout 76 is a graphical downgrade on Fallout 4.
This includes resolutions being lower on Xbox One X when compared to Fallout 4, as well as textures found in the game.
Shadows were also viewed to be running behind the movement of characters, with a 15fps different noted between both.
The good news is that the draw distances found in this version of Fallout 76 on Xbox One X were an improvement.
Bethesda has promised that newer builds of the game have fixed issues found by Digital Foundry, although no list has been circulated on what this includes.
So the good news is that the Fallout 76 beta will likely include an improved version on the early code played this weekend by fans.
The report from Digital Foundry also highlighted the fact that Fallout 76 has a wider variety of art design over Fallout 4.
It is also noted that texture quality could jump on Xbox One X, due to the console’s added horsepower.
However, this might not bode well for players on the original Xbox One and PS4 consoles.
The Fallout 76 beta launches on Xbox One on Tuesday, October 23, and on PlayStation 4 and PC on October 30.
Running things a little differently from other companies, the Fallout beta will not be available 24hrs a day.
Instead, Bethesda will be looking to try out the game at specific times, meaning it will be available in short bursts.
Instead, Bethesda will be looking to try out the game at specific times, meaning it will be available in short bursts.
It’s a little unusual, but it also sounds like a great way to work out what the servers will need to survive under the different stresses.
These tests may help to avoid complete server failure on all platforms and mean that the beta will be available to play until November.
Here’s more from Bethesda, who confirms: “During the B.E.T.A. one of our primary goals is to stress test and break the game.
“As such, the servers will not be running 24/7; instead, they’ll be online during targeted timeframes so we can get as many people as possible playing at the same time.
“Why? Because that’s the best way to put all our systems to the test and see how they respond.
“On any given day the game might be up for anywhere between four to eight hours. Focusing as many players as we can into these windows is our prime objective.”