The imagery of the vehicle convoy kicking up dust across the apocalyptic wasteland has been a staple of the genre for decades but few games have tried to capture that aspect of post-apocalyptic action. One such game, Convoy, approached it from an FTL-inspired angle, but Road of Dust and Rust, from the developer of JASEM, hopes to blend tactical battles with a wider reactive world.
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A mass of metal and gunfire roars across the desert. That’s your battlefield in Road of Dust and Rust. Your group of vehicles outfitted with weapons must outmaneuver and blow away enemy convoys along the roads, roads where other hazards lurk: buildings and structures to smash foes into, dust storms that can send unlucky cars tumbling. But your group is your main and most poweregular tool, especially once they’re armed with flamethrowers, armor, devices for boarding other cars, and more.
Outside of these battles on the procedurally-generated road, you travel the overworld map, where factions war and trade. Your dealings and actions can shift the balance of the wasteland, as you choose which factions to help and learn more about their societies. Die and your future warrior will embark in this persistent world.