Plenty of feedback has been given to Rockstar Games following the launch of the Red Dead Online beta.
This included a lot of fans complaining about the price of items in Red Dead Redemption 2 Online.
While Rockstar appears to be addressing the realism of the time period, rifles and other top pieces of gear appear to be locked behind hours of grinding.
And this is important as Rockstar Games will also be using microtransactions to support the development of Red Dead Online in the future.
So getting the balance right during the Red Dead beta is very important.
The good news is that the development team have acknowledged the issues raised by fans and are now planning to do some adjustments.
This includes changing how much things cost, as well as balancing how making money works in Red Dead Redemption 2 Online.
“Thanks to everyone who has participated in the Beta so far, we appreciate your help in testing the game!” a message from Rockstar explains.
“Your feedback from these early days will be instrumental in helping formulate updates to every aspect of the experience.
“Our current areas of focus include the in-game economy, which will require some additional balancing in order to ensure all activities are appropriately rewarding and fun, as well as some persistent bugs that are causing some players to be kicked from sessions.
“The game has been developed so that we will be able to quickly make any adjustments like these, and we plan to get updates out as early as the end of this week with more updates to come next week.
“Feedback from the community has been invaluable, and we will continue to keep you regularly updated as things progress.”
It hasn’t been specified whether the economy balancing will be released later this week, or if tweaks will be made across both weeks.
Whatever does happen this week, trying to solve either issue will no doubt prove popular with fans.
Red Dead Online appears to be building a strong audience among fans, although fans will want to see more offered in the months to come.
The Online side of the game is missing out on dynamic events that help fill the world, a huge upgrade on the original RDR.
But that isn’t something that happens online and usually requires other players to fill the role.
Red Dead Online will need other things to replace the things that made the single-player experience so immersive.
And it will be up to Rockstar Games to start showcasing these things following the end of the RDR2 beta.
Rockstar Games has not said how long the new beta will run, although it will likely last until early 2019.
“As with any Beta period, we plan to take the time necessary throughout to make Red Dead Online a complete, fun and fully-functional experience, which may take several weeks or months as we continually work to fix bugs, improve systems and implement player feedback into current or future plans,” a message from Rockstar explains.