A weaponised hamster ball is currently available to use on the game’s PTR, with hero 28 being put through its paces.
While most of the Overwatch clues during the buildup to the reveal suggested the new character would be called Hammond, Blizzard has confirmed that it’s actually called Wrecking Ball.
However, while this is the official name, most fans are calling the new hero Hammond, something we will be doing too.
Hammond was mentioned in the build-up to the release of the Horizon Lunar Colony map, which included a series of datalogs from the space station.
The logs seem to suggest that Hammond is a great ape that didn’t take to “genetic therapy” as intended. One image reveals that test subject Hammond is missing alongside Winston.
However, it’s now believed that Hammond wasn’t an ape, but was a hamster with his very own weaponised hamster ball.
Hammond the Hamster is currently undergoing testing on the PC and is available to try out now.
However, for those on PS4 and Xbox One, the wait continues for the game’s latest hero.
From what we know from past character launches, it’s likely that the Hammond release date will fall in July.
Blizzard like to put a new hero into testing via the PTR for a couple of weeks before a full live server launch.
And news from the testing phase is that Hammond isn’t too severely balanced when it comes to abilities.
So if everything continues to go well, it seems likely that Hammond will be released in the coming weeks.
It might be too early to see Wrecking Ball roll onto servers this week; however, July 16, is feasible.
And if the new Blizzard creation isn’t seen by then, a release before August is still very much on the cards.
The development team don’t usually provide a detailed roadmap on their launches beforehand, so fans will want to keep an eye on the game’s official social media feeds for more information.
WHAT ARE HAMMOND’S ABILITIES?
The fuzzy little hamster Hammond has been busy working on making his mech as dangerous as possible, designing a ball that transforms him from a helpless hamster into a formidable tank hero.
Wrecking Ball has two machine guns for his primary fire, with 80 ammo per clip. The damage is fairly powerful mid-range and is a good source of suppression fire that is not available elsewhere in the tank class.
Wrecking Ball has a fast-moving movement ability that transforms his mech into a ball that increases his movement.
He also has a grappling claw that can be attached to walls and surfaces to propel Wrecking Ball into enemies or out of danger.
Once in the air, Wrecking Ball can use his Piledriver ability to slam into the ground dealing damage and launching enemies into the air.
He also has an Adaptive Shield that will create temporary shields around Wrecking Ball, with the amount of shielding increasing based on the number of enemies in his immediate vicinity.
Wrecking Ball’s ultimate deploys a massive field of proximity mines that deal significant damage and zone out enemies from payloads or objectives.