Indie Arena Booth 2018 Announces Gamescom Line-Up

Another year, another stellar line-up by the Indie Arena, a coalition of German developers who invite their international friends over once a year to build one of the most impressive booths at Gamescom. This time, 83 developers from 8 countries are waiting to show you some amazing games from August 21 to August 25. If you happen to be in Cologne during that time, be sure to drop by in Hall 10.1.

9 Monkeys of Shaolin by Buka
A Fisherman’s Tale by Innerspace
Above by Mighty Moth
Aces of the Luftwaffe Squadron by HandyGames
Airheart – Tales of Broken Wings by Blindflug Studios
Alchemic Cutie by Viridian Software
Antigravitator by Cybernetic Walrus
Ary and the secret of seasons by eXiin
ATONE by Wildboy Studios
Away: Journey to the Unexpected by Playdius
Backworlds by Logic Ember
Bad North by Raw Fury
BOSSGARD by SandSailorStudio
Broken Lines by PortaPlay
Can’t Drive This by Pixel Maniacs
Deliver Us The Moon by KeokeN Interactive
DERU by Ink Kit
Devader by Falkenbrew
Door Kickers: Action Squad by KillHouse Games
Drone Swarm by stillalive studios
Edna & Harvey: The Breakout – 10th Anniversary Edition by Daedalic
EL HIJO by Honig Studios
Etherborn by Altered Matter
Exotic Matter by Moebiusgames
FAR: Lone Sails by Okomotive
Felix the Reaper by Kong Orange
Flotsam by Pajama Llama Games
Football, Tactics & Glory by Creoteam
Frankenstein by ARTE
Gelly Break by ByteRockers’ Games
Good Company by Chasing Carrots
Holocaf├ę by Holocafe UG
Homo Machina by Darjeeling
Iron Danger by Action Squad Studios
Lonely Mountains: Downhill by Megagon Industries
Macrotis: A Mother’s Journey by Proud Dinosaurs
MODSORK by Cinnoman Games
My Child Lebensborn by Teknopilot
My Memory of Us by Juggler Games
Necrosphere by Cat Nigiri
Neo Cab by Chance Agency
Nova Nukers! by Lemonbomb Entertainment
Overland by Finji
Path Out by Causa Creations
Realms Beyond by Ceres Games
Redeemer by Buka
Retimed by Team Maniax
Robbie Swifthand and the Orb of Mysteries by Pixel Reign
Save Your Nuts by Triple Scale Games
Shift Quantum by Fishing Cactus
Star Renegades by Massive Damage
State of Mind by Daedalic
STAY by Appnormals Team
sU and the Quest for Meaning by Guillaume Bouckaert
Supermarket Shriek by Billy Goat Entertainment
Swords & Soldiers II by Ronimo Games
Synthetik by Flow Fire Games
The Gardens Between by The Voxel Agents
The Inner Friend by PLAYMIND
The Sinking City by Frogwares
The Sojourn by Shifting Tides
The Textorcist: the story of Ray Bibbia by Morbidware
Through the Darkest of Times by Paintbucket Games
Tiny Tanks by LeadFollow Games
Touch Type Tale by Pumpernickel Studio
Tracks – The Train Set Game by Whoop Group
Trifox by Glowfish Interactive
Tr├╝berbrook – A Nerd Saves the World by btf
Unforeseen Incidents by Backwoods Entertainment
Vandals by Cosmografik
Vectronom by Ludopium
Velocity Rage by mysticgg
ViSP by Visper Games
VR Giants by Wolfgang Tschauko
Warlords of Aternum by InnoGames
WHAT THE GOLF? by Triband
Witch It by Barrel Roll Games

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of and Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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