‘H1Z1’ developer Daybreak lays off staff amid restructuring efforts

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Unfortunately, Telltale’s effective closure wasn’t the end of tough times for the game industry. H1Z1 and EverQuest developer Daybreak Game Company has confirmed that it’s laying off staff as it’s “optimizing [its] structure” for the future. The company didn’t say how many people were losing their jobs, but former Daybreak president John Smedley had briefly claimed on Twitter (since absent) that the cuts affected as many as 70 people. There hasn’t been confirmation of this number, and he has since deleted the tweet.

The company rejected assertions that most of the layoffs affected its Austin office, noting that the Texas location was “not closing.”

While there’s no deeper official explanation for the move, Daybreak is in a difficult position. H1Z1 has a sizeable audience (there were 10 million players in the beta a month after launch), but it’s still facing stiff competition from battle royale heavyweights like Fortnite and PUBG. Likewise, massively multiplayer role-playing games like DC Universe Online and the EverQuest series are generally considered past their primes. Combine this with previous layoffs in April and it appears that the company is determined to trim costs while it figures out its next moves.

Source: Variety

Post Author: martin

Martin is an enthusiastic programmer, a webdeveloper and a young entrepreneur. He is intereted into computers for a long time. In the age of 10 he has programmed his first website and since then he has been working on web technologies until now. He is the Founder and Editor-in-Chief of BriefNews.eu and PCHealthBoost.info Online Magazines. His colleagues appreciate him as a passionate workhorse, a fan of new technologies, an eternal optimist and a dreamer, but especially the soul of the team for whom he can do anything in the world.

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